Can't believe I'm saying this but... obviously, prman can do this parsing, should oslquery have been written in pure python (ctypes) so it doesn't care what python version Blender (or anyone) is using? In 2022 is that really the answer? A decade or two ago Py_LIMITED_API looked so promising, it has not turned out to be all that helpful. New issue Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails. Already on GitHub? Sign in to your account Assignees
Labels bug fixed fixed and awaiting merge into masterCommentsHey, I am trying to install the addon into blender but I keep running into this error when trying to enable it: Any idea what the cause might be? The cause is you're using new a version of Blender that is less than a day old! 😉 Looks like something changed with registering addons and I will look into that. Please use 2.90 with the addon in the meanwhile. Yes, it's actually a 1 line fix! The addon doesn't register correctly in 2.91 because my code checks From the release notes:
Figured it was something along those lines, great to hear it's a quick and dirty! Fixed by
09127bc in the bugfixes branch. @ross-g I am an artist with no experience coding, and am experiencing the same issue as the original post. I can see it says
"fixed" under your comment "Fixed by 09127bc in the bugfixes branch." but I cant parse that at all. is there an easy way to put this in laymans terms for me? That's a great point 😄 in this instance it means that I've found the problem and uploaded the fix to Github. But haven't released a new "official" version to download yet. You can download the work-in-progress version (the bugfixes branch) if you want, but caveats apply as obviously this contains changes as I make them so isn't guaranteed to work! This link should always
download the latest wip version of the tool and can be installed into Blender as normal. Ooh, I didn't know you had a bug fixes release, I'll check it out cuz I've been dying to export some models I've been working on! Sorry if I'm being stupid, but I'm not sure how to import the .mesh files Labels bug fixed fixed and awaiting merge into master |